AES Adds Margouleff Keynote Product Design Track

San Francisco (September 22, 2010)—The AES has announced Robert Margouleff will give this year’s Keynote Address at the 129th AES Convention in San Francisco. Additionally, the event will debut its first dedicated Product Design Track.
Author:
Publish date:

AES Convention Keynote Speaker Robert Margouleff
San Francisco (September 22, 2010)—The AES has announced Robert Margouleff will give this year’s Keynote Address at the 129th AES Convention in San Francisco. Additionally, the event will debut its first dedicated Product Design Track.

Image placeholder title

Veteran engineer/producer and studio owner Margouleff will bring his unique perspective of more than 40 years working in pro audio in an address titled “What The Hell Happened?” He plans to examine the influence of fast-paced technological developments on creativity--both for better and for worse--and the creative artist’s needs in a technological world.

“Yes, we’ve had a digital revolution in music and film, shifting power away from a few big companies and toward greater access,” says Margouleff. “But we must not forget the importance of collaboration among talented artists, engineers and business people that built an entertainment industry that changed the world.”

Co-winner (with Malcolm Cecil), of the 1974 Best Engineered Album Non Classical Grammy for Stevie Wonder's Innervisions, Margouleff has has worked with such major artists as Devo, David Sanborn, The Isley Brothers and Billy Preston. He now owns Mi Casa Multimedia Studios in Hollywood with partner Brant Biles. For the past 12 years, the studio has been a leader in surround audio for home theater, providing 5.1 and 7.1 mixing and mastering for hundreds of major DVD and Blu-ray releases and restorations. They are pioneering the use of 7.1 to enhance the 3-D experience in home theatre. Recent credits include: The restoration and 7.1 mix of The Sound Of Music, Six of the James Bond films, Hellboy, Rush Hour and the complete Lord Of The Rings trilogy.

“We are extremely pleased to have Bob Margouleff address the 129th AES Convention,” said AES Executive Director Roger Furness. “He is an articulate and outspoken member of our community with an impressive track record and a unique perspective on the technological evolution which continues to impact on our lives.”

129th AES Convention Product
Design Track Chair Bob Moses
Once the Keynote is over, attendees can dive into everything that the convention has to offer—including its new Product Design Track. Supporting the axiom that creativity is one part inspiration, 99 parts perspiration, 129th AES Convention Committee Product Design Track Chair Bob Moses has assembled nearly two dozen Workshops, Tutorials and Master Classes into the first dedicated Product Design Track.

Image placeholder title

“Robust turn-out at previous workshops illustrates that product development sessions are of perpetual interest to Convention attendees,” said AES Executive Director Roger Furness. “The plethora of new tools, applications and needs has now inspired us to go one step further and create a special Product Design track. Our Committee Co-Chairs, Valerie Tyler, Jim McTigue and I were convinced that Bob Moses is well qualified to spearhead this useful new focus.”

A product design consultant and THAT Corporation IC Program Manager, Moses serves on the AES Board of Governors and is a former President. “We received an abundance of timely Workshop, Tutorial and Master Class proposals,” Moses said. “I combed through this material to build a program with more than 20 events focused on audio product development. These presentations provide a broad representation of the issues involved in developing meaningful audio tools for the rapidly changing audio field.”

Presentations featured in the Product Design Track include:

GROUNDING & SHIELDING – CIRCUITS & INTERFERENCE – A two-part Master Class ,Ralph Morrison: Based on his classic book of the same title, now in its fifth edition, the first session will include a discussion of shielding as applied to analog circuits and radiating structures. The second session will examine the role of digital logic and processers in the audio world

iPHONE SOUND DESIGN – LESSONS LEARNED – Tutorial, Jeff Essex: Considerations for creating iPhone audio, strategies and tools for improving audio performance. Topics include: Audio architecture overview; Designing the speaker as well as the headphones; Comparing frequency characteristics of: iTouch, iPad, iPhone 3x, and iPhone4. Plus, A case study: iRingPro /Using GarageBand to create ringtones.

AES 42 & DIGITAL MICROPHONES – Workshop, Helmut Wittek:
Not yet widely used, due in part to a lack of knowledge and practice with digital microphones, the advantages and disadvantages of the AES42 interface for digital microphones must be communicated in a neutral way on the basis of the actual engineering needs regardless of commercial interests.

DSP – WHY SO HARD? – Tutorial, Peter Eastty: If you’ve ever wondered why audio DSP programming is so hard when the algorithms are so simple, this is the place for you.

LICENSING 3RD PARTY TECHNOLOGY, HOW TO MAKE IT WORK FOR YOU – Workshop, Bob Moses: The classic dilemma, an undersized development team is tasked with a fast-tracked design/build product that satisfies a laundry list of market requirements. Leveraging 3rd party technologies can be a critical asset. Discussion will address challenges and benefits of 3rd party integration.

DESIGNING MICROPHONE PREAMPLIFIERS – Tutorial, Gary Hebert: Mic preamps are fundamental pro audio system elements which can define the signature sounds of equipment or studios. New innovations for developing small, green, cost-effective, high-performance, sweet sounding mic preamps will be examined.

AN OVERVIEW OF AUDIO SYSTEM GROUNDING AND INTERFACING – Tutorial, Bill Whitlock: Manufacturers often pretend problems don’t exist, but this tutorial replaces hype and myth with insight and knowledge. Simple, no-test- troubleshooting methods can pinpoint the location and cause of system noise. Some widely used "cures" are both illegal and deadly.

Additional Product Design Track presentations include:

* IS YOUR EQUIPMENT DESIGN A NOISE PROBLEM WAITING TO HAPPEN? – Master Class, Bill Whitlock

* ANALYSIS & MODELING OF THE DBX 902 DE-ESSER – Tutorial, Aaron Wishnick

* SEMANTIC AUDIO SUCCESS / COMMERCIAL APPLICATIONS OF SEMANTIC AUDIO ANALYSIS – Tutorial, Jay LeBoeuf

* DO-IT-YOURSELF SEMANTIC AUDIO – Tutorial, Joern Loviscach

* NETWORKING FOR AUDIO APPLICATIONS – Tutorial, Kevin Gross

* IEEE 802.1 AUDIO/VIDEO BRIDGING (AVB) - Workshop, Lee Minich

* HEADPHONES, HEADSETS & EARPHONES – ELECTROACOUSTIC DESIGN & VERIFICATION – Workshop, Christopher J. Struck

* HIGH RESOLUTION COMPUTER AUDIO - Tutorial, Keith O. Johnson

* PROGRESS IN COMPUTER-BASED PLAYBACK OF HIGH RESOLUTION AUDIO – Workshop, Vicki R. Melchior

* THE PRODUCT DESIGNERS BALL - A celebration of audio product design with music, food, and drink.

“The Convention Committee was universally behind this dedicated track,” Co-Chair Jim McTigue reports. “The challenges of audio design in the 21st century require a community ready to meet, debate and share the wisdom of the past and the promise of the future.”

For detailed information on the 129th AES Convention please visit: http://www.aes.org/events/129/calendar/calendar.cfm

Audio Engineering Society
www.aes.org