Raleigh, NC (May 28, 2010)–Classically trained, award-winning composer Jason Graves has created a thematic orchestral score for City of Heroes Going Rogue.
The title is a new expansion to the massively multiplayer online role-playing game (MMORPG) City of Heroes, based on the superheroic comic book genre. The score reflects the game’s new alignment system allowing players’ characters to shift allegiances between Heroes and Villains. Developed by Paragon Studios and published by NCsoft, City of Heroes Going Rogue will be released exclusively for the PC in July 2010.
“With very little direction, Jason was able to anticipate the needs of our project and deliver a score which far exceeded our expectations,” said Adam Kay, audio director at Paragon Studios. “Jason provided a soundtrack which feels contemporary while still being firmly rooted in the tradition of action film music. Juxtaposing themes provide contrast and variation capable of underscoring far more than the sum of total minutes delivered. Mostly, though, it just kicks ass!”
“Adam and I worked on our first title together a few years ago and we really hit it off,” commented Graves. “When he called with another opportunity to collaborate, this time on a superheroic title, I couldn’t wait to get started! I’m especially excited about the main theme, ‘Welcome To Nova Praetoria,’ which immediately establishes the Going Rogue concept of choosing your side and even switching sides during the game. The theme progresses through variations of good and evil before eventually arriving at an enigmatic and unresolved conclusion. That was my way of musically illustrating that the final decision is really up to the player.”
Graves, a British Academy Award-winning composer, has composed for more than 80 video game titles, including Dead Space, Star Trek, Silent Hunter and Command and Conquer.