Anaheim, CA (January 23, 2008)–At the recently concluded 2008 Winter NAMM Show, Spectrasonics previewed its new flagship virtual instrument, Omnisphere. According to the manufacturer, the ‘Power Synth’ combines a wide variety of hybrid real-time synthesis techniques, an epic library of ‘Psychoacoustic’ sounds, and features that have never been seen before in hardware or a software synthesizer.
The new instrument is the first to be based on Spectrasonics’ STEAM Engine, the company’s newly developed core technology. Omnisphere is set to be released September 15, 2008.
Starting at NAMM and leading up to the release, the Omnisphere development team will reveal the new instrument to the public through a series of video episodes from the Spectrasonics website showing features and behind the scenes details on how the instrument and its sounds have been created.
“This is truly an epic project,” said Eric Persing, founder and Creative Director of Spectrasonics. “We have been working for many, many years sampling unique sounds, experimenting, specifying the synthesis features and building the STEAM Engine to run it all. It’s been a very exciting process involving our team of software engineers, sound designers, musicians, and graphic artists from all over the world. We’ve been very deliberate in making it easy to use, and yet extremely powerful. Omnisphere is our new flagship synthesizer, and points the way to all our future virtual instruments.”
Omnisphere is designed with a user interface containing progressive layers of “zooming” to accommodate the complete range of users, from musicians who just want to be inspired by the sounds and customize them, to expert synthesists and the most advanced sound designers. Omnisphere will ship with a set of video tutorials and synthesis lessons taught by the Spectrasonics sound design team.
Omnisphere offers hybrid synthesis and new control capabilities including Variable Waveshaping DSP synthesis, Granular synthesis, Timbre Shifting, FM synthesis, polyphonic Ring Modulation, high-resolution streaming Sample Playback, Harmonia, Dual Multimode Filter structure, Chaos Envelopes, an advanced Unison mode, and the Flex-Mod modulation routing system, to name a few.
Omnisphere is also the successor to Spectrasonics’ Atmosphere instrument, and contains enhanced versions of all the classic Atmosphere sounds. However, the new core library in Omnisphere is 10 times the size of Atmosphere’s and features thousands of completely new and different sounds. There will be an upgrade path for all Atmosphere customers, details of which will be announced in September.
Omnisphere is cross-platform compatible with Apple Macintosh OS X 10.4 and higher as a native Universal Binary, and also with Microsoft Windows XP/Vista. Audio Units, VST, and RTAS plug-in formats are supported for compatibility with all major host software.