Your browser is out-of-date!

Update your browser to view this website correctly. Update my browser now

×

AES Readies Entertainment Tech Conference

The Audio Engineering Society will hold the first-ever Future of Audio Entertainment Technology Conference—its 57th International Conference—on Friday, March 6–8, 2015, in Hollywood, California, at the TCL Chinese 6 Theatres. Researchers, acousticians and engineers will address the current and future audio needs of the cinema, television and online entertainment industries.

Los Angeles, CA (February 18, 2015)—The Audio Engineering Society will hold the first-ever Future of Audio Entertainment Technology Conference—its 57th International Conference—on Friday, March 6–8, 2015, in Hollywood, California, at the TCL Chinese 6 Theatres. Researchers, acousticians and engineers will address the current and future audio needs of the cinema, television and online entertainment industries.

The three-day AES conference, led by co-chairs Brian McCarty and Dr. Sean Olive, will focus on critical issues in sound for picture, such as the need for high intelligibility for dialog, which encompasses related issues such as cinema acoustics and home-theater design. Dr. Peter Mapp will explain the scientific issues surrounding these topics and then lead a workshop that includes multi-Oscar winning sound mixer Lon Bender in an analysis of the challenges faced by the creators of sound for picture.

Additionally, topics of loudness and noise-induced hearing impairment will be examined in detail, including input from medical experts. The next topic is streaming, the new frontier for AV distribution–one where audio is already approaching a more equal footing with picture – but one with its own challenges for sound (for instance, there’s a wide range of codecs than can be used, often with inconsistent results). Loudness in streaming has become better controlled in recent years with the implementation of the CALM Act and a growing pool of technologies and products that allow for more precise measurement and management of loudness. Frequency response in the streaming domain, though, remains less comprehensively addressed. A workshop, chaired by Roger Charlesworth of the DTV Audio Group, will tackle this issue with engineering talent from Starz Entertainment, Meridian Audio and the Telos Alliance. This day’s panels will also focus on headphones, a consumer electronics category that has seen explosive growth in the last few years. Delivery of immersive sound and binaural techniques with headphones will be demonstrated with conference partner Sennheiser Electronic.

The 57th Conference is further set to take an intensive look at immersive sound formats. Leading spatial-audio specialist Dr. Francis Rumsey will lead the day, defining the various issues and the scope of workshops to be given. These will include a session on Delivery Standards and Methods, co-sponsored by the SMPTE; Integrating Object–Based and Conventional Audio for Delivery to the Home, and the Rendering of Immersive Audio in the Home, from stakeholders including Dolby Labs, DTS-MDA, Auro-3D, Iosono, Fraunhofer, MPEG-H, and NHK 22.2. At the end of the third Conference day, the delegates will be asked to develop a list of action items that will need to be addressed by the AES, and perhaps other standards bodies.

AES 57th Conference on The Future of Audio Entertainment Technology
http://www.aes.org/conferences/57

Close