Los Angeles, CA (September 12, 2016)—The AES is readying its first International Conference on Audio for Virtual and Augmented Reality, to be co-located with the 141st AES Convention at the Los Angeles Convention Center on September 30 and October 1, 2016. On-hand content developers, researchers and manufacturers currently working in audio for VR/AR such as Magic Leap, BBC, Dolby, Sennheiser, Qualcomm, NASA, Fraunhofer, DTS and others.
“This industry is moving so fast that it’s been really exhilarating to watch it evolve. Audio takes on a new role when it comes to VR/AR content as sound is now part of the experience, not just an aid in conveying story,” states Linda Gedemer, conference co-chair and CTO of Source Sound VR. “We can hear in 360-degree unlike our visual field, which is obviously limited to what is seen directly in front of us. Because of this, audio now takes a leading role for content creators by aiding them to direct their audience on where to look next; it is central to guiding the audience through the story.”
The conference program has been carefully developed to provide a comprehensive overview of VR/AR creative processes, applications, workflows and product developments. Presentations will cover a variety of technical and practical aspects of audio for VR/AR, including papers on the latest developments in research to workshops and tutorials demonstrating cutting edge production tools.
The opening keynote speech will be given by Philip Lelyveld, who runs the Virtual Reality / Augmented Reality Initiative at the University of Southern California’s Entertainment Technology Center which is a think tank within USC’s School of Cinematic Arts. The closing keynote will be given by George Sanger, ‘Grand Vizier of Noise’ for Magic Leap. In his role as Audio Director, George guides the Sonic Arts team at Magic Leap – a startup that is reimagining reality and inventing the future using digital lightfields.
The two-day program of technical papers, workshops, tutorials along with a manufacturer’s technology showcase will highlight challenges as well as creative and technical solutions to providing spatial audio for virtual reality and augmented reality media. This conference proves timely as virtual and augmented reality are demonstrably the fastest-growing section of the entertainment-audio markets.
2016 International Conference Audio for Virtual and Augmented Reality
Audio Engineering Society