Cary, NC (March 13, 2013)—Featuring four sound designers and one audio programmer, Red Storm Entertainment’s audio crew is responsible for sound design, voice recording, casting, music production and implementation of the games it creates, including the Rainbow Six and Ghost Recon series of games.
For all of its field recordings, Red Storm has used a Sound Devices 744T recorder and MixPre compact field mixer, capturing all kinds of battlefield audio, including realistic weapon and vehicle sounds.
“After spending some time with the great Charles Maynes and listening to the amazing audio he captured with the 744T, we went ahead and purchased the Sound Devices gear,” says audio director Justin Drust, who was turned on to Sound Devices gear by expert weapons and sound recordist Charles Maynes. “The preamps on the 744T are excellent and the limiters inside them are probably the best I have heard for weapon recording. They are so fast, and very hard to clip, so we have been able to get fantastic source recordings of these incredibly loud sounds.”
With 16- to 18-channels of audio, Drust and his crew use multiple 744Ts to record the required field audio. “Most of the time, we aren’t syncing the devices together, but instead we will line them up later in post. As long as we capture a quality source recording, we aren’t as concerned with time synchronization for asset creation,” adds Drust.
“We have done multiple recordings with the 744T and have never had anything fail. When we record with it, we can hit the levels really hard, oftentimes going into the red, and know when we listen back, it will still sound great due to the high-quality pre-amps and limiters. A lot of additional source recordings we’ve captured involve extremely loud vehicles, such as helicopters and planes, and the 744T consistently performs and stands up well to the high sound pressure levels.”
Sound Devices, LLC