London, UK (June 12, 2017)—DiGiCo’s SD range of mixing consoles now natively offers L-Acoustics’ L-ISA Source Control functionality, providing the object-based mixing technology on a console’s control surface.
L-ISA, which stands for Immersive Sound Art, is an immersive audio technology that can be used to manage audio in immersive environments. With the L-ISA / DiGiCo integration, up to 96 input channels can be designated “L-ISA channels”, each one allowing the engineer to control pan, width, distance and elevation, as well as a designated aux send, for any given L-ISA source object directly from the mixing console. All L-ISA parameters can be stored in the snapshots engine and recalled in the same way as other console parameters.
Source parameters are shared with the L-ISA Controller over the network and converted to the defined speaker layout in the L-ISA Processor. Due to the object-based approach, the layout can be adapted to location changes while maintaining the spatial properties of the mix.
“As well as offering a streamlined user experience, integrating the L-ISA Source Control into DiGiCo’s SD consoles provides productions with a sophisticated yet intuitive solution to the growing demand for immersive sound designs,” said Sherif el Barbari, head of Application at L-ISA. “Working with the outstanding team at DiGiCo has helped us move closer to our shared vision of bringing immersive, hyperreal sound to live, professional and private events.”
“DiGiCo is always keen to innovate, and it was fun and interesting to see what the possibilities were,” affirmed James Gordon, managing director at DiGiCo. “It’s been a pleasure to work with L-Acoustics to integrate L-ISA with the SD-Range. We share a lot of customers around the world and adding this new level of integration and control into the new world possibilities of L-ISA further strengthens our commitment to them and to the immersive future of sound.”