Las Vegas (May 5, 2016)—The recent 2016 NAB Show marked the global premiere of System T, Solid State Logic’s new broadcast audio production environment. Designed for large-scale, multi-platform delivered productions, SSL’s new range of hardware and software control interfaces can be placed anywhere on a network with up to three consoles or control interfaces accessing a single or fully mirrored redundant pair of processor engines.
Multiple processor engines can be used on a single network while control interfaces and processing resources can be re-configured to suit daily requirements. Featuring Dante HC (high-channel) based routing and I/O, System T allows SSL stage boxes and interfaces to be placed as needed.
SSL’s Tempest processor engine features its patented Optimal Core Processing for real-time, 64-bit CPU-based, floating point mixing and processing. Each processor Engine can handle up to 3072 inputs and outputs and provides 800 fully configurable processing paths, up to 192 mix busses, 800 EQs, 800 dynamics, and 400 delays. Multiple Tempest Engines can be connected anywhere on the network (including separate fire zones if required) and used as mirrored redundant pairs or as additional processing resources that can be allocated around the network to any System T control devices. Paths, processing, and routing can be dynamically allocated in real time without interrupting audio.
According to the company, broadcasters can specify System T configurations to suit almost any environment, from a large surface with dual operator/dual monitoring provision to remote hardware panels, to T-SOLSA (SSL’s remote on-line and off-line control application) run from a PC. Additional feature highlights include a large internal FX rack with its own dedicated DSP—plug-ins include dialogue noise suppression, dynamic and tonal shaping, reverbs, analyzers, and signal generators; enhanced Dialogue Automix with nested groups capability; bus-based mix-minus feeds; built-in KVM switching to bring external computer display and control to console touch screens; and more.
Solid State Logic