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Studio Technologies Bows Model 207 eSports Audio Unit

After gamers began adopting the company’s gear for competition, Studio Technologies developed an eSports-specific control hub.

Skokie, IL (May 1, 2019)—Studio Technologies has introduced the Model 207 eSports Console, a new control hub for eSports applications.

The Model 207 is intended to handle the microphone, audio monitoring, and interfacing needs of eSports players and personnel. Housed in a tabletop enclosure, the unit incorporates both analog and Dante audio-over-Ethernet technology to allow direct integration with personal computers and Ethernet-based audio networks.

Gordon Kapes, president of Studio Technologies, explained, “We saw a trend in customers using our existing products for broadcast and streaming eSports applications. The results were adequate but not optimal, which led us to explore the field. We designed the Model 207 expressly to support the needs of these emerging applications.”

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The unit includes a 5-pin female XLR and a 3.5mm 4-conductor TRRS jack, allowing various kinds of headsets to be connected. The XLR connector supports traditional “professional” headsets that are commonly used with intercom systems. The unit’s 3.5mm TRRS jack allows direct interconnection with low-cost stereo gaming headsets.

The Model 207’s microphone preamplifier converts audio signal to 24-bit, 48kHz sample rate digital audio. Following the state of the front-panel pushbutton switches, the microphone audio is routed to two Dante transmitter (output) channels. For user confidence, an integrated sidetone function is provided.

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The Model 207 provides a 2-channel “stereo” line input that is directly compatible with the analog outputs provided by personal computers. An audio patch cord can connect with the unit’s 3.5mm 3-conductor (TRS) input jack. The stereo line-input signal is converted to digital and output by way of two Dante transmitter (output) channels.

Studio Technologies, Inc. •