Devine Uses RTW for Google Daydream

RTW’s MM3 MusicMeter has become a tool that electronic musician and sound designer Richard Devine turns to for checking the exact loudness specification needed for his high-profile clientele, including a recent project making sounds for Google’s new virtual reality platform, Daydream.
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Atlanta, GA (May 10, 2017)—RTW’s MM3 MusicMeter has become a tool that electronic musician and sound designer Richard Devine turns to for checking the exact loudness specification needed for his high-profile clientele, including a recent project making sounds for Google’s new virtual reality platform, Daydream.

“I was using a different audio meter when I started researching alternative options,” says Devine. “I came across the RTW website and was immediately intrigued. I also have two industry friends who were both using the MM3 MusicMeter that spoke very highly of it, so I decided to check it out. I was pleasantly surprised. In the six months that I have had the product, it has been crucial to my workflow.”

Devine uses his MM3 MusicMeter primarily for loudness measurements in the spectral analyze mode, where he checks phase and stereo field. “I recently worked with Google on making sounds for its new virtual reality platform, called Daydream. I was responsible for all of the UI sounds and all the ambisonic audio sounds that were in the Daydream environment, which included YouTube VR, Google Earth VR and all the navigation sounds of moving the Earth and zooming out.”

Devine plans on using his MM3 MusicMeter during the recording of his next album and an upcoming project with Apple. He is also working with Jaguar on designing all the internal navigation and notification alerts for one of its new automobiles.

RTW
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