Esports’s popularity and production demands are on the rise everywhere.

China (April 15, 2019)—Riedel Communications is supporting TechSound, a Shanghai-based company designing and operating player communications systems for China esports clients based on Riedel's Artist digital matrix intercom system, Performer partyline system and MAX headsets.

Riedel Collaborates on All-IP Broadcast Facility

The Riedel Artist system integrates with audio routers and consoles in remote broadcast production workflows, and its modular architecture provides a variety of connectivity options.

For a recent international esports event held in northern China, the Riedel solution allowed TechSound team members to integrate intercom, wireless and walkie-talkie systems from different rental vendors and manufacturers into one communications system. TechSound also manages semi-permanently installed season systems, connecting stage referees and players across six Chinese cities back to a centralized production studio.

"With the Riedel solution, our producers can sit in Shanghai and call shows in other cities," said Patrick McGowan, director at TechSound, a r consultancy and systems engineering company serving the expanding Chinese esports and live event markets. "Direct communication with on-stage referees at different venues allows for a remote workflow that saves on hotel and flight costs. Because the solution integrates so well with other production tools, we can easily and cost-effectively add further studios or sites to the production."

Riedel •