Storyline Works with Soundly - ProSoundNetwork.com

Storyline Works with Soundly

Storyline Studios, a full post-production film facility and reportedly Norway’s largest supplier of film technical infrastructure and equipment, has chosen the cloud-based Soundly sound library and editing tool to streamline and coordinate its audio and video editing workflows.
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Oslo, Norway (July 11, 2017)—Storyline Studios, a full post-production film facility and reportedly Norway’s largest supplier of film technical infrastructure and equipment, has chosen the cloud-based Soundly sound library and editing tool to streamline and coordinate its audio and video editing workflows.

For Gisle Tveito, a 26-year veteran, supervising sound editor, dubbing mixer and one of the owners of Storyline, getting the sound design process to run closer to parallel with the video editing process has always been a goal. While many sound departments wait for “picture-lock” before starting to work on the sound, the team at Storyline is breaking the mold of the traditional serial workflow by closely aligning audio with video editors from the first cut.

“I’m a keen user of Soundly, but my workflow is a bit different from those who use it strictly as a sound library and edit tool,” says Tveito. “I use it to share audio with picture editors and directors from the very beginning. I make sound libraries specifically designed for the editors and directors using Soundly as a central hub for effects and music.”

Tveito has a multi-user Soundly account with 10 licenses that he can administer as he likes. For the recently finished Norwegian TV series Valkyrien, consisting of eight 45-minute episodes, the whole production took two years from the start of the shoot until the last mix was done. In this case, the sound department and the composer were on board during the last 13-14 months.

“For that series, there were three producers with their own Soundly accounts, four editors with accounts, and the composers and me, as leader of the sound department, with accounts,” says Tveito. "Everyone could instantly play back the versions, and compare to the original music. Instead of worrying about how to download it, where they should put it on their computer, or how to keep the versions organized, the latest version was always available in the cloud.”

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