Studios Adopt Sony 360 Reality Audio Format
Sony shares details of its new object-based immersive format, which is aimed primarily at headphone listening, providing a look into what it takes to mix projects in the format and who’s using it.
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Sony shares details of its new object-based immersive format, which is aimed primarily at headphone listening, providing a look into what it takes to mix projects in the format and who’s using it.
By Steve Harvey. With less than 10 months remaining before the Tokyo 2020 opening ceremony, the Olympic Games is shaping up to be a record-breaking event, with Olympic Broadcasting Services (OBS), the permanent host broadcaster, set to produce an...
Audio recorder’s 4-capsule Ambisonic mic captures four channels of 360-degree audio up to 24-bit/96 kHz.
The integration of Infineon's 69 dB SNR digital MEMS microphone into the Zylia ZM-1 microphone array provides a new approach to music recording.
Universal positional audio solution is built with the flexibility to support emerging immersive content formats and open standards, as well as legacy content.
Sennheiser has invested in Dear Reality and acquiring intellectual property from Sonic Emotion.
The old pipedream of believable 3D sound is finally becoming real. Well, virtually…
"Stereo: An obsolescent term meaning a hi-fi system in which two speakers are missing"